Saturday, January 24, 2015

The Face

So, let me start this post with a conjunction...

Well, I think that was a nerdy enough way to start this post. I don't know who reads this, but recently we have begun the process to start playing a game of Shadowrun. Have you ever heard of it? If your first exposure was this game...
Then you have absolutely no idea what this game is about. However, I am not here to talk about the bad times. The game that anyone who played will swear by is this bad boy from SNES and Sega. 
In reality though Shadowrun is a tabletop RPG, a la Dungeons and Dragons. The big differences though; it's set in the future on earth, there are computers, and the dice system is completely different (bring your D6's). Sugar brought something to my attention the other day, since Shadowrun came out in 1989 before the Internet was huge, they called it the matrix. Enough of the history though, here's Sugar's character. Hope you enjoy, tune in soon for my character. His name is Wralf. 


Below is Sugar's Shadowrun character, Makonouchi Ryoma. He is designed to resemble the ‘Face’ character archetype. 

SUGARYO, RYOMA

Born in 2050 to an American mother and Japanese father, Sugaryo Ryoma grew up in the well-regarded ‘family’ of the Renraku corporation. His parents both worked as engineers for a Renraku assembly plant in Kyoto, and he was raised with a great amount of respect especially for Renraku Corp., but also for all of the megacorps and their accomplishments in the relatively-infantile Sixth World. His parents occasionally told him, always in private, that they were so proud to have a perfectly human boy as their only child, and that his ‘ability’ (though it’s really just ‘probability’) to avoid magical capabilities or any effects of metahumanity is what made him such a special person. He stood out in the academic wing of Renraku child-rearing, eventually revealing an affinity for legal studies above all else. He graduated the Renraku Corp. University School of Law, Kyoto campus, and was instantly assumed as junior attorney in Renraku Tokyo’s Criminal Prosecution department. He excelled, which wouldn’t have been difficult considering there was rarely a worthwhile defense to oppose, but he excelled nonetheless. In his third year with the company professionally, at the ambitious age of 24, he made a suggestion to a superior that a particular case shouldn’t be pursued: the pertinent paperwork all suggested innocence, and in confidence suggested that a higher-up in Renraku Corp might have brought the accused before charges for political ambitions, rather than legitimate criminal reasons. Later that day he caught wind of his own impending incarceration, and was barely able to escape with his relative liberty. He absconded to Seattle, began a small-time legal defense operation, all the while planning his lifelong revenge against the Corporate Conglomerate that revealed its own evils and shattered his modern paradise. In his quest for vengeance he discovered his own value and appreciation for the shadowrunning life, enjoying it much more than his old job. Ryoma’s naturally positive demeanor, intimate knowledge of the law, knack for organization and maintaining of his SIN all detract from the suspicion of his shadowy extra-curriculars.  


Body -2/6
AGI - 5/6
REA - 5/6
STR - 3/6
WIL - 3/6
LOG- 5/6
INT - 3/6
CHA - 6/6
EDG - 5/7
Essence - 3.7/6

BILINGUAL (Japanese)
FIRST IMPRESSION
PHOTOGRAPHIC MEMORY
SINNER (Former Renraku Employee)
PREJUDICED (outspoken -> Renraku Corp.)
WILL TO LIVE

SKILLS: Athletics Skill Group(2) Influence Skill Group(3) Street Knowledge(3) Instruction(3) Intimidation(2) Throwing Weapons(3) Performance [Comedy](3) Impersonation(2) Palming(2) Unarmed Combat(4) Escape Artist(3) Pistols(4) Perception(3) Pilot Ground Craft(3(4))

KNOWLEDGE: Corporate Politics(P;3) Corporate Security(P;1) Mr. Johnsons (P;2(3)) National Politics(I;2) Vices(I;1) Street Gang ID's(P;2) Law(A;4) Fences(S;1)

GEAR: Shuriken x20; Walther Palm Pistol; ARES Viper Silvergun +Quick-draw Holster +SpareClip x5; Actioneer Business Suit +Electrochromic Modification +Feedback Clothing; Control Rig (Level 1 Headwear) Fairlight Caliban Commlink (Headwear); Ebony Credstick; Fake SIN(level 5); Fake License x2(level 6); Binoculars; Biometric Reader; Electronic Paper; AR Gloves; Printer; Satellite Rig; Simrig; Trideo Projector; Subvocal Mic; Trodes; MicroCamera; Vision Enhancement; Audio Enhancement;Survival KIt x2; DocWagon Contract (basic); Suzuki Mirage; Ford Americar; High Lifestyle

CONTACTS- Upscale Bartender (2/3) Elven Wine Merchant (3/2) Aztechnology Attorney(2/3) Denver Judge (1/2) Mitsuhama Exec.(3/3)

Initiative 8+D6
Astral Initiative N/A
Matrix AR Initiative (8+D6)

Mental Limit 6
Physical Limit 5
Social Limit 7

Physical Condition Monitor 9
Stun Condition Monitor 10
Overflow Condition Monitor 2

Living Persona:
Attack 6
Data Processing 5
Device Rating 0
Sleaze 3

Notoriety 0

That's our face everyone! If you read all that, thanks. Hopefully you can tune in soon to listen to Sugaryo Ryoma's Wild and crazy running adventures. As Sugar would say...

"Cheers"

-ProdMat 
(Character info and description provided by Sugar Sam)

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